//Image Slideshow
var rotate_delay = 5000; // delay in milliseconds (5000 = 5 secs)
current = 0;
function next() {
if (document.slideform.slide[current+1]) {
document.images.show.src = document.slideform.slide[current+1].value;
document.slideform.slide.selectedIndex = ++current;
   }
else first();
}
function previous() {
if (current-1 >= 0) {
document.images.show.src = document.slideform.slide[current-1].value;
document.slideform.slide.selectedIndex = --current;
   }
else last();
}
function first() {
current = 0;
document.images.show.src = document.slideform.slide[0].value;
document.slideform.slide.selectedIndex = 0;
}
function last() {
current = document.slideform.slide.length-1;
document.images.show.src = document.slideform.slide[current].value;
document.slideform.slide.selectedIndex = current;
}
function ap(text) {
document.slideform.slidebutton.value = (text == "Stop") ? "Start" : "Stop";
rotate();
}
function change() {
current = document.slideform.slide.selectedIndex;
document.images.show.src = document.slideform.slide[current].value;
}
function rotate() {
if (document.slideform.slidebutton.value == "Stop") {
current = (current == document.slideform.slide.length-1) ? 0 : current+1;
document.images.show.src = document.slideform.slide[current].value;
document.slideform.slide.selectedIndex = current;
window.setTimeout("rotate()", rotate_delay);
   }
}

//Poster Image
// canManipulateImages - check if the browser we're using can do
// clever stuff with document images.

function canManipulateImages() {
	if (document.images)
		return true;
	else
		return false;
}

// loadPosterImage

function loadPosterImage(imageURL) {
	if (gImageCapableBrowser) {
		document.imagePoster.src = imageURL;
		return false;
	}
	else {
		return true;
	}
}

// gImageCapableBrowser - is this browser hip to images? Set up
// a global variable so that we don't have to keep calling a function
// (useful if the function becomes costly to compute).

gImageCapableBrowser = canManipulateImages();

// -->